Edge Chronicles 1: Beyond The Deepwoods (the Edge Chronicles)Consumers Rate this
- Format: Bargain Price
- Number of Pages: 288
Young Twig lives in the Deepwoods, among the Woodtrolls, but he isn't one of them. Always watching out for the horrible Gloamglozer, whose presence haunts the thoughts of each of the inhabitants of The Edge, Twig steadfastly pursues his quest until he discovers his roots, not amongst the trees, but within the skies. In a brave attempt to locate out exactly where he belongs, Twig wanders into the mysterious, dangerous planet beyond the Deepwoods. He meets a collection of odd companions, for example his wise guardian, the Caterbird; the Slaughterers, a peaceful race who butcher animals for their livelihood; and the vicious, bile-swilling Rotsucker..
An un-traditional coming-of-age story, the Edge Chronicles begins with Beyond the Deepwoods, in which our put-upon protagonist, Twig (a misplaced human boy who's becoming raised by woodtrolls) gets a hint of his true heritage, sheds his Deepwoods upbringing, and does the unthinkable: He strays from the path. Alone for the initial time and surviving by his wits, Twig must surmount all manner of perils to pursue a destiny that is whisperingly, mysteriously promised to him"beyond the Deepwoods."From one frying pan for the subsequent (but never quite into the fire) Twig either bests or befriends a ferocious, Carroll-esque menagerie of Deepwoods denizens--from foul-mouthed halitoads and red-faced slaughterers to galumphing banderbears and piranha-Tribble wig-wigs.
Paul Stewart lays the foundation for some pretty terrific storytelling in this first book--only hinting at what lies ahead in this globe where rocks float and sky pirates ride the sky above--but the contribution of illustrator Chris Riddell can't be overstated. Whether inside the jowly cheeks from the gyle goblins' Grossmother or the menacing gaze from the supra-evil Gloazgomer, Riddell (an accomplished political cartoonist) manages to match Stewart's descriptions blow-for-blow in evocative pen-and-ink. Grownups and kids alike will rush to the store to pick up the second adventure, the tantalizingly titled Stormchaser. (Ages 9 to 12) --Paul Hughes
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